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Behaviour Patterns

All patterns
Decision anchoring
Early decisions disproportionately influence future choices even when conditions change.

Decision saturation
Systems degrade when the rate of incoming decisions exceeds the capacity to resolve them.

Decision bifurcation
Some decisions split the system into diverging paths that become increasingly difficult to reconcile.

Decision entropy
Decision systems naturally drift toward disorder unless actively structured and maintained.

Decision inertia
Decisions accumulate resistance to change as systems adapt around them.

Decision half life
The value of a decision decays over time as context and constraints change.

Decision shadow
Informal decisions often exist in parallel to formal authority structures, shaping outcomes invisibly.

Decision semaphore
Concurrency control is required when multiple actors attempt to resolve the same decision simultaneously.

Decision drift detector
Systems require mechanisms that detect when authority and responsibility gradually diverge over time.

Decision queue
Decision latency accumulates when unresolved decisions form invisible queues inside authority boundaries.

Decision circuit breaker
Organisations require a mechanism that halts cascading decision failure during crisis.

Decision aggregator
Some organisational decisions only become meaningful when many smaller decisions are combined.

Optionality as a structural resource
Optionality strengthens organisations when it is deliberately constrained rather than preserved indefinitely.

Decision load as a system signal
Rising decision load indicates structural congestion rather than individual inefficiency.

The core primitives of decision architecture
Organisations repeatedly generate the same decision objects regardless of industry or structure.